It’s been an eventful few days since Thursday in the gaming community. The Game Awards took place, and PSX has been underway this weekend. Along with these have come some interesting announcements, trailers, and updates about up-coming games. Today we’ll look at the Game Awards, and tomorrow I’ll deliver my impressions on what PSX produced.
I missed the live stream of the Game Awards. It was on at 03:30 in the morning here, and I honestly didn’t care enough to tune in like I do with E3. Still, some exciting trailers came out of the show. Before that, however, let’s talk about the award winners.
Horizon Zero Dawn walked away from the Game Awards without a single win in any category. This is a disappointment to say the least, but it also demonstrates the smorgasbord of quality games we got in 2017. It’s been a banger of a year, and probably won’t be equalled any time soon. This is in terms of the quantity of quality on offer alone.
Yet, I do find myself thinking: what does it matter? A lot of those games deserve to be up there, plus an awards ceremony doesn’t invalidate or validate my own enjoyment and love of a game. Still, I’m happy that Hellblade: Senua’s Sacrifice got the recognition it deserved. That game is phenomenal, and is probably the second best or even tied best game I’ve played this year. But I think I’ll do my own post on my personal GOTY list another time.
Now, let’s talk trailers.
The award show itself had quite a few appearances, but I’m only going to mention those that stood out to me.
Of course, Kojima showed up with a lengthy and utterly bizarre cinematic for Death Stranding.
I don’t understand it. It didn’t excite me for the game in any way. However, it is strange enough to mention.
Next, a small but significant mention in my opinion: Accounting Plus. The original Accounting is a free VR game/experience on Steam for the Oculus Rift and the Vive. It was created by Justin Roiland (Rick and Morty creator) and the guy behind The Stanley Parable, William Pugh. It’s foul, it’s funny, and it’s a tonne of fun. Now, it’s coming to PSVR, and I’m sorry I don’t have one of those headsets. They’ve expanded the game itself, and I can’t wait to try it for myself one day.
Following that, we have a game from a genre I’m not usually interested in. GTFO appears to be a co-op horde mode kind of shooter. It looks fantastic, and from a relatively unknown studio (at least unknown to me). The visual style also seems to be quite retro action movie-esque.
Before we get to my favourite announcement trailer, let’s have one or two honourable mentions:
Shadow of the Colossus appears to be on track, and quite gorgeous. I was almost morose to have missed it on PS2 and PS3. Yet, with the passing of time I’ve had the game spoiled to me, without the basic nostalgia of having played it myself. I’ll probably pick it up after launch, but I’m not going to lose sleep from any excitement.
There seems to be a World War Z game in the works too. I’m not the biggest fan of the zombie trend over the last decade or so, in games or films, but this does look like it’s could either be great or utter rubbish. Worth keeping an eye on at the very least.
My last honourable mention goes to Soul Calibur VI. I’ve played bits and pieces of the series, having spent quite a bit of time with Soul Calibur III on PS2. I have a soft spot for the franchise, but I’ve also gone off fighting games almost completely. It might be the first one to tempt me back though, we’ll have to wait and see.
And finally, the game that has me the most excited from a trailer alone from the Game Awards 2017: In the Valley of Gods.
This game is only coming in 2019, and I know nothing about it other than what appears in the trailer above. It’s made by Campo Santo, the people who brought us Firewatch. While I didn’t enjoy the conclusion to the story of that game, it was a quality product and I’m excited to see what else that studio produces. Especially with this trailer. The setting seems to be early 20th Century Egypt. The pair of people in the trailer seem to be archaeologists, but I’m not going to make too many snap judgements.
What I do know is this looks like it’s going to be another narrative-driven experience. I anticipate that it will be relatively short, like two indie films stuck together. The musical choice for the trailer, compared with the art direction are beautifully combined. I’m genuinely excited for this game, and thankfully we only have the entirety of 2018 and probably a chunk of 2019 before we get to play it.
Overall, the Game Awards 2017 announcements and trailers have offered up some quality fare. Sprinkled with some triple-A games, the combination is exciting. While 2017 has been a great year for games, while also controversial in some aspects with some major flops, scandals, and disappointments, it does seem that there are developers and publishers out there who just want to make great games.
Until tomorrow, stay classy.
Disclaimer: any and all typos and errors are purely there out of laziness.